P1
0
1:00
P2
0
0
Level 1
0/12 gems
No phone
A rhythm snake for big screens
Serpentine
Serpentine
How to play
Tilt your phone
to steer: a little for a gentle curve, more for a tight one. No phone? Hold the arrow keys or drag sideways.
Jump
(for real, holding the phone) to clear low lime hurdles. Space or a tap works too.
Pink pillars are too tall to jump.
Steer around them.
Walls can’t be jumped by any snake.
Gems make you longer. Don’t run into your tail, but you can jump it.
Eat the level’s gem goal to
clear it
and unlock the next level.
You get
3 lives
per run. A crash restarts the level. Lose them all and the run is over.
Leaderboard
Normal
Players
Opponent
Level
Snake
Difficulty
View
Controls
····
Setting up the phone link…
Start level 1
Keyboard: hold ← → to steer, Space jumps, C changes view
Drag sideways to turn, tap to jump
Level 1 cleared
Four Pillars
0
Score
+100
Clear bonus
3
Lives
Start level 2
You bit your own tail
2 lives left
Restart level 1
You bit your own tail
0
New best
0
Best
1
Level
0
Gems
You made the board
Type your name here or on your phone.
Save
Leaderboard
Retry level 1
Change level, snake or difficulty
Time's up
Player 1 wins
Player 1
0
0 gems
Player 2
0
0 gems
Rematch
Change level or snake
Paused
Catch your breath
Resume
Waiting for a phone